Kushi & Altun Animations and Gameplay

Posted on March 15, 2019 9:41 pm

Hey, backers – it’s been a while.

We’re still hard at work finishing Indivisible – we’re putting the finishing touches on the levels and battle system, finalizing the cutscenes and music, and will begin recording voices in the next two weeks.

We’ll have updates on all of this and more in the coming weeks, but until then, let’s take a look at Kushi and Altun!

 

Kushi is a young girl from the monastery town of Lhan, who hopes to one day join its venerable order of Protectors. At her side is the roc Altun, a giant bird that chooses to accompany her.

Kushi and Altun have two primary attack modes: Standing and Riding. In Standing Mode, Kushi and Altun operate independently, and in Riding Mode, Altun carries Kushi for combo attacks.

Kushi doesn’t use iddhi for super attacks – instead, the powerful Altun deals super-like damage, for free, offset by a long cooldown.

Standing Mode is their default, so let’s check that out first!

Kushi’s Standing Neutral Attack makes her punch her foes. If he’s not otherwise engaged, Altun will rest on her arm as she punches.

Kushi’s Standing Down Attack sics Altun on an enemy, dealing solid damage, but with a slow recovery speed.

Finally, when in Standing Mode, Kushi and Altun can block, something they can’t do in Riding Mode. If Kushi is alone, she’ll take more damage when blocking than when she’s with Altun.

 

When in Standing Mode, using Kushi’s Up Attack transitions to Riding Mode. Likewise, her Riding Down Attack transitions back into Standing Mode!

 

While in Riding Mode, you won’t be able to block, and getting hit will knock them back into Standing Mode.

When combined, their Neutral Attack is a powerful Squawk that hits enemies in a wide radius. It doesn’t do a lot of damage, but is an excellent way to generate iddhi – especially against large groups.

Finally, their Up Attack is a rapid ascent, followed by a powerful dive.

This attack consumes all available Battle Actions, and the more actions are consumed, the longer they’re in the air and the more damage they’ll deal when they land. Addtionally, while they’re in the air they’re considered “out of the battle” and can’t be damaged. 

As you can see, Kushi and Altun are a powerful and versatile fighting team!

That’s all we’ve got for today – stay tuned for more updates in the coming weeks!

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